# Asset attribution — Alpine Post (《山巅邮路》) Every asset in this game is CC0. No RPG Maker or other commercial game assets are included. This file and the verbatim license text under `assets/src/ninja/` cover everything this repository ships; the Pocket RPG Kit submodule carries its own attribution for its examples. ## Pixel-Boy and AAA — Ninja Adventure Asset Pack - Files: everything under `assets/src/ninja/`, kept at the pack's own relative paths: - `Backgrounds/Tilesets/` — `TilesetFloor`, `TilesetNature`, `TilesetHouse`, `TilesetField`, `TilesetWater`, `TilesetElement`, `TilesetRelief`, `TilesetReliefDetail`, `TilesetFloorDetail`, `Interior/TilesetInteriorFloor` (terrain, paths, cobblestone, trees, boulders, houses, fences, fields, ponds, planks, the mine mouth); - `Actor/Characters/*/SpriteSheet.png` — Greenman (the player), OldMan, Woman, Inspector, OldMan3, Villager3, EggBoy, Monk, OldMan2; `Actor/Characters/*/Faceset.png` for the six speakers; `Actor/Animals/Pig/SpriteSheetPink.png`; - `HUD/Dialog/FacesetBox.png` (the portrait frame); - `Items/Treasure/LittleTreasureChest.png`. - Sources: https://pixel-boy.itch.io/ninja-adventure-asset-pack and https://github.com/pixel-boy/NinjaAdventure. The pack's GitHub repository ships only part of the pack; the full-pack files were taken from a public project that vendors the unmodified pack (https://github.com/MarioLDD/Kuroshiro-adventure, `Assets/NinjaAdventure/`, whose `LICENSE.txt` is the same CC0 text). - License: **CC0 1.0 Universal** (public domain dedication), https://creativecommons.org/publicdomain/zero/1.0/legalcode. Verbatim text: `assets/src/ninja/LICENSE.txt`. - One file shipped as a palette PNG (`Items/Treasure/LittleTreasureChest.png`) and is stored as a pixel-identical RGBA conversion, because the PocketJS PNG decoder reads RGBA only; no pixels were altered. - Credit is not required by CC0 but is given: **Ninja Adventure Asset Pack — Pixel-Boy and AAA**. ## Made for this game (dedicated CC0) All of the following are **CC0 1.0**, https://creativecommons.org/publicdomain/zero/1.0/, by the Alpine Post authors: - the baked maps `assets/map-*-{ground,upper}.png`, composed by the art scripts in `art/` from the pack sheets above; - pieces drawn in the pack's palette in `art/custom.ts`: the post box, parcel, lanterns (unlit and the lit animation), the campfire (unlit and the lit animation), cable car, mine rails, ore cart, lighthouse, beacon, and woodland mushrooms; - recolours made in `art/`: the sheep (the pack's pig re-wooled), the weathered station and mine planks, the tilled field beds; - `assets/anim/*.png` water glints and the other vblank strips; - `assets/face/*.png` (pack facesets inside the pack's portrait frame) and `assets/npc/*.png`, `assets/player-*.png` (pack frames and the pieces above, one 16x16 image each); - `tests/goldens/*.png` and `docs/screenshots/*.png`, rendered from the assets above.